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Discover My Expertise

Welcome to Zachery Whitsel, a leading Game Design Portfolio specializing in system and level design for games. With a focus on efficient game foundations using parent/child hierarchies in Unreal Engine, I offer innovative and efficient game design services to bring your vision to life.

Tactical RPG

Solo Developed/Designed
Unreal Engine 5.1 (Blueprint Only)
200 Hours Development (Not including research and documentation)
August 2023 - Present

This project showcases my time creating a turn-based combat game with a free roam experience out of combat. I wanted to create a foundation that would make implementation of new skills, characters, and enemies easy. The images shown are to highlight those systems and unique mechanics originally designed by me. This particular part of the project does not highlight actual level design.

Click on a photo for more details on that section and to browse more sections of the project.

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